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Developer(s) | Apple Computer, Claris |
---|---|
Initial release | 1984; 36 years ago |
Written in | Pascal |
Operating system | System Software 6, System 7 |
Type | Vector-based drawing[1] |
License | Proprietary |
The easiest way to import old MacDraw files in a new Mac or PC is to do a postscript print capture. Then you can edit them in Illustrator or any other program that can read postscript. If you don’t have a Mac that can run MacDraw use an emulator like sheepshaver, etc. JC August 19, 2011 at 12:30 PM. Adam Rosen said That’s an interesting. For a cross-platform MacDraw replacement you should take a look at Scalable Vector Graphics (SVG) editors. These write to a standard open vector graphics file format so you don't need a cross-platform app. Inkscape is an open source Mac SVG editor and there are a number of similar programs available for other platforms that will read and write.
MacDraw was a vector graphic drawing application released along with the first Apple Macintosh systems in 1984. MacDraw was one of the first WYSIWYG drawing programs that could be used in collaboration with MacWrite. MacDraw was useful for drawing technical diagrams and floorplans. It was eventually adapted by Claris and, in the early 1990s, MacDraw Pro was released with color support.MacDraw was the vector cousin of MacPaint.
In the preface of the third edition of Introduction to Algorithms, the authors make an emphatic plea for the creation of an OS X-compatible version of MacDraw Pro.[2]
Early versions[edit]
MacDraw was based on Apple's earlier program, LisaDraw, which was developed for the Apple Lisa computer which was released in 1983. LisaDraw and MacDraw were developed by the same person, Mark Cutter.
The first version of MacDraw was similar to that of MacPaint, featuring both the same tools and patterns. However MacDraw was vector-based, meaning that an object's properties and placement can be changed at any time. MacDraw included features for printing and also integrated into MacWrite via cut-and-paste. MacDraw was more advanced than MacPaint, featuring a grid and the ability to change the drawing dimensions. However MacDraw lacked support for using more than one document at a time, and also lacked zooming capabilities. MacDraw was especially useful in drawing flowcharts, diagrams and technical drawings.
Later incarnations[edit]
MacDraw II (1988) was a complete rewrite of the original MacDraw. It was developed at Apple by project leader Gerard Schuten and team members Amy Goldsmith and Marjory Kaptanoglu, and was released by Claris. MacDraw II introduced color and many other missing features and was also enhanced for the Macintosh II. MacDraw eventually evolved into MacDraw Pro (1991) and ultimately ClarisDraw (1993). The final version of ClarisDraw was 1.0v4 (1994). It ran without difficulties on PPC-based Macs under the Classic OS until the arrival of the Mac OS X 10.5 (Leopard) operating system, which dropped support for the Classic OS.
Dekorra Optics have a version of their EazyDraw software, EazyDraw Retro, that can open documents produced by the various incarnations of MacDraw, including ClarisDraw.[3] Later versions of Libreoffice support MacDraw files as well.[citation needed]
References[edit]
- ^Doyle, Susan; Grove, Jaleen; Sherman, Whitney, eds. (2019). History of Illustration. Fairchild Books (Bloomsbury Publishing). p. 534. ISBN978-1-5013-4211-0.
- ^Cormen, Thomas H.; Leiserson, Charles E.; Rivest, Ronald L.; Stein, Clifford (2009). Introduction to Algorithms, Third Edition. 3rd ed. MIT Press. p. xviii. ISBN978-0-262-03384-8.
- ^'EazyDraw Support'. EazyDraw. Dekorra Optics LLC enterprise. Retrieved March 9, 2020.
Retrieved from 'https://en.wikipedia.org/w/index.php?title=MacDraw&oldid=946608819'
MacDraw was the Mac’s first drawing program. The vector-based drawing program was based on LisaDraw, which had been created for Apple’s Lisa computer – both applications were produced by Mark Cutter. MacDraw was especially useful for technical drawing, such as floorplans and flowcharts.
MacDraw could be used in conjunction with MacWrite. You could open a drawing, copy it, and paste it into MacWrite.
MacDraw II was improved and also enhanced for the Mac II in 1988, and it became a Claris product at that time. It grew into MacDraw Pro in 1991.
In 1993, the program was renamed ClarisDraw, and the final version (1.0v4) runs without problems on later versions of the classic Mac OS as well as in Classic Mode on OS X 10.0 through 10.4.
MacDraw was discontinued in 1997 when Apple disbanded its Claris division.
Macdraw Replacement
Q: How can I open my MacDraw or ClarisDraw files?
A: There are several options, although some of these programs have been discontinued. You may be able to find older versions of some of these apps on eBay.
- EazyDraw 6.0.3 Retro, Mac OS X 10.4.3 and later, including Mavericks. G3 or later CPU. Only version of EazyDraw that can import MacDraw and ClarisDraw files. Newer versions available for OS X 10.6 and later. One license lets you download any version you need, even on multiple Macs. Free demo, $20 for 9 month license, $95 for full version download, $119 on media, $139 with manual.
- Intaglio 3.4.2, Mac OS X 10.3.9 and later, $89, free demo.
- MacDraft Pro 6.0, Mac OS X 10.4 and later, G5 or Intel CPU, $314.10
- ACD Canvas 15, Windows XP SP3 or later, $599, free 30-day trial. Originally developed by Deneba Systems for Macintosh. Windows version added with version 3.5. Version 8 was “carbonized” for OS X. Version 11 (2007) and later are Windows only. ACD is working on a Mac version of Canvas 15 for release in 2014.
- Freeverse Lineform 1.3.2, Mac OS X 10.3.9 or later, discontinued
Version History
Requirements are minimums.
Macdraw Replacement
MacDraw 1.x, 1984
- requires Mac 128K, System 1.0
Macdraw Replacement Os X
MacDraw II, 1988
- requires 1 MB RAM, Mac Plus, System 4.1
MacDrawPro, 1991
- requires 2 MB RAM, Mac Plus, System 6.0
ClarisDraw, 1993
- requires
Online Resources
- MacDraw, Wikipedia
Keywords: #macdraw #clarisdraw
Short link: http://goo.gl/2FdgIs Anastasiy%27s extension manager 3.0 free for mac.
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